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ACTING FOR VIDEO GAMES PART 1

Gameplay Locomotion

ACTING FOR VIDEO GAMES PART 2

Gameplay Combat

The information in our tutorial videos will be what participants in this workshop will learn in-depth.

Class Details:

This workshop is designed for participants who want to gain motion capture performance experience whilst learning the techniques required for video game acting. The session will be focused on developing and performing locomotion for a creature character, in line with a professional Shoot for a video game. Participants will have the benefit of seeing their character's movement in real-time on a digital avatar, which will improve their performance. By the end of the session, participants should be confident in knowing what's required for a video game production and will receive mocap footage for showreel purposes.

Class Layout:

  • Suits On

  • Check-In

  • Warm-Up 

  • Character Development

  • In-game demonstration

  • Real-Time mocap demonstration

  • Character Creation

  • Locomotion Design

  • Performance (Recorded)

  • Cool-Down

  • Suits Off

  • Session finished

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HELD AT

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 @THE ACE RUELE STUDIO

Course Tutors

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Ace Ruele

Lead Tutor 
Course Coordinator

 

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Robin Berry

Lead Tutor

Assistant Coordinator

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Gaby Nimo

Lead Tutor
(Warm-Up & Cooldown)

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Daniel Norford

Assistant Tutor

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Lucky McQueen

Assistant Tutor

Please Note: Not all tutors will be present at the workshop

Addition Notes:
This workshop takes place at Target 3D motion capture studio, starting from 8.30am and finishing at 5pm. There will be two 10-minute breaks, one in the morning and the other in the afternoon, and a 40mins - 1hr lunch break. Sandwiches and bottles of water will be provided but you can either bring your own lunch or go out to eat.

 

  • Hand sanitiser and cleaning facilities on site.
     

  • The session will be recorded on a 4k camera. Participants will receive the locomotion/movement you performed within 2 weeks after the session. Some of these clips may be used by us, Creature Bionics, as promotional material or for commercial purposes, therefore a release form will need to be signed if you do not mind appearing in any of the material.

  • Participants will receive screen-recorded mocap footage



Fee:

The fee for attending the workshop is £225 + 5 booking fee (booking fee only applies if paid online. Bank transfer available with no booking fee).
 

 

For payments via bank transfer please contact us via email.


Refund Policy:
We do not offer a refund for the workshop but for reasons such as work, medical, emergency, child care and family matters, the fee can be used for the following workshop. If the session has to be cancelled via the organiser, a refund will be issued within 28 days unless you would like to keep your place for the next available workshop.


DATES:

TBC

LOCATION:

Target 3D

11C Dock St

London
E1 8JN

 

  • Creature Mocap Workshop
    Creature Mocap Workshop
    Mon, 11 Dec
    London
    11 Dec 2023, 08:30 – 17:00 GMT
    London, 11C Dock St, London E1 8JN, UK
    Creature Video Game Mechanics Workshop taking place at The Ace Ruele Studio (Target 3D)
  • Creature Character Development Workshop
    Creature Character Development Workshop
    Sat, 24 Feb
    London
    24 Feb 2024, 09:00 GMT – 25 Feb 2024, 19:00 GMT
    London, Garden Studios, The Hive, 42-50 Steele Rd, London NW10 7AS, UK
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